For the curious · Spoiler-free

A little deeper
into Blackwater.

Meet its people. Find your place. Follow the sounds.
Open only the chapters of this guide that interest you.

New here? Read the opening →
01

Five lives. One city.

Meet the people at the heart of the story.

The musician

Orren Vale

A dockworker and tavern musician who knows how to give a frightened room a little breathing space. Beyond the familiar songs, he longs to discover something of his own.

The surveyor

Senna Vey

A meticulous surveyor with a stubborn compass and questions that will not stay filed away. Senna studies what the city has actually built, not only what its records claim.

The former Rainwarden

Tamsin Greaves

Two years away have not dulled her hunter’s instincts. Returning to search for a missing former apprentice, Tamsin listens carefully—especially when someone has already decided what the answer should be.

The harbor craftsman

Perrin Hale

On Pier Nine, Perrin reads strained timber and failing iron faster than most people read a face. When danger arrives, he starts with what can be fixed and who needs help.

The sailor and storyteller

Old Tom Rusk

A weathered sailor whose stories can fill the Bent Lantern. Behind the familiar performances are memories he finds much harder to put into words.

02

Blackwater — a story map.

Six places from the opening chapters.

An illustrated guide to places in the opening chapters; not to scale. Positions are illustrative, rather than canonical geography.

BLACKWATER

From the opening chapters

The Bent Lantern

Maude’s harbor tavern: a hearth, familiar music, and stories that sound different when the weather turns.

03

Who are you in Blackwater?

Five questions. Find your character match.

A playful, spoiler-free character match. Your answers stay on this page.

Question 1 of 5

The bells change. What is your first instinct?

Choose the answer that sounds most like you
04

A companion for the journey.

Reading notes, discussion questions, and the language of the bells.

Listen to the city.

In the opening chapter, three fast peals call the harbor in. Continuous ringing is the Crawl alarm. A slow storm warning signals worsening weather. The difference matters.

For your next chapter—or your book club.

  1. What makes a place feel safe: its walls, its rules, or the people who keep showing up for one another?
  2. How do the opening characters respond differently to uncertainty—and whose response feels closest to your own?
  3. What do music, bells, and ordinary background sounds tell you about Blackwater before anyone explains the city?
  4. When do established routines help people, and when should someone question them?
  5. How does work—playing music, surveying, hunting, or repairing—shape what each character notices?
  6. Which opening detail made you want to learn more, and what question are you carrying into the next chapter?

Finished the story?

If the book stayed with you, an honest review helps another reader decide whether to enter Blackwater.

Open the Amazon listing ↗

Choose “Write a customer review” on the book’s Amazon page.

05

Read it. Then hear it.

Three listening prompts connecting the music and the opening chapters.

These are invitations to make your own connections, rather than explanations of hidden plot points.

Beyond the Breakwater

Blackwater’s harbor is both a livelihood and a boundary. In the opening chapters, the water beyond it is never far from the characters’ thoughts.

Listen with the question: what makes someone stay, and what makes them look beyond the shore?

Lanterns In the Rain

The novel’s first part shares this title. Its opening streets are full of small acts of care: a tightened lantern cord, an open shelter, a song played for a frightened room.

Listen for your own connection between the song and those small points of light.

CRAWL

Blackwater’s warnings have a language. Three fast peals recall the harbor; continuous ringing is the alarm that sends people low and toward shelter.

After reading the opening, notice how the title changes the way you hear the music.

Discover the companion album →

Keep a light in the window

There is more to come.

New stories, songs, comics, and signing announcements.

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